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Projects

This is where you'll find past and current projects Erin has been involved with over the years.

Star Wars: The Old Republic
Legacy of the Sith

Quality Assurance 2021-2022

An expansion for SWTOR was released in 2022 by BioWare. This expansion celebrates the 10th year anniversary of the game.

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Legacy of the Sith

The war between the Galactic Republic and the Sith Empire spreads to new worlds! Dangerous fringe groups rise in the dark corners of the galaxy and Darth Malgus pursues an unknown plan… Unravel these mysteries and more as your choices continue to shape the galaxy.

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Mass Effect: Legendary Edition
Quality Assurance 2021

This is a game released by BioWare in 2021. This game is a remastered edition of the original trilogy and its DLC content. The remake revitalized visuals, gameplay and made fixes and improvements to the overall game.

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The Game

You are Commander Shepard and it's your quest to stop the Reapers from purging all organics from the galaxy. This game is a narrative-based shooter with player choice and world-building.

Camera Anima (In Development)
Co-Founder/Lead Artist

Camera Anima is a point-and-click visual novel game about twin sisters, a series of serial killings stretching across decades, and the Artisan, an automaton who takes the souls of those who meet its face.
Originally, Camera Anima was a demo created as a portfolio piece to showcase both writing and game development abilities. However, after glowing feedback at Game Discovery Exhibition (GDX-2015), Camera Anima has been in development to become a full-length game.
Though the game is a visual novel, this game also draws influence from Western adventure games like Until Dawn and Telltale Games. The player will not just collect and use items to progress but they will also experience alternative interaction sequences over the course of the game.

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Dead Weight
Global Game Jam

Want to get away with murder?

This game is surely for you; if your answer is yes!
You've just killed your boss out of a fit of rage, and now you've been tasked to drag his corpse out of the top floor office and nicely disposed of somewhere that surely police won't find.

Rock Solid
Lead Artist

The first game Erin, has ever had a help-in hand in.
She helped a student in the game design class see his game into reality.
Working on the finalized backgrounds, game assets, and character design.

Creator: Chris Cooke

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